Coding Night - Presentation Nov 21st

1 minute read
I would like to invite you on Nov 21st (Monday) at 5:30PM NZDT to check the presentation Azure Durable Functions and Patterns - Part…

YouTube Presentation - SOLID Design Principles in C#

1 minute read
Great presentation available on Coding Night NZ channel about SOLID Design Principles in C#.

Aggregator Pattern - Part 7 - Azure Durable Functions

4 minute read
The Aggregator pattern provides a way to aggregate event data over time in a single entity. This pattern allows data to be aggregated from…

Human Interaction - Part 6 - Azure Durable Functions

4 minute read
The Human Interaction pattern enables, as the name suggests, human interaction in orchestrators. Automated processes might require some…

SOLID Design Principles in C# - Part 5 - Dependency Inversion

3 minute read
The Dependency Inversion Principle (DIP) is a principle that helps us to create more resilient classes, minimizing any impact of changes. At…

SOLID Design Principles in C# - Part 4 - Interface Segregation

2 minute read
The Interface Segregation Principle (ISP) is a principle that helps us to think about creating many specialized interfaces instead of a…

SOLID Design Principles in C# - Part 3 - Liskov Substitution

3 minute read
The Liskov Substitution Principle (LSP) is a principle that helps us to think about extending class behaviours, and this is applied in…

Coding Night - Presentation Oct 17th

1 minute read
I would like to invite you on Oct 17th (Monday) at 8PM to check the presentation SOLID Design Principles in C#. Please RSVP here: https…

Monitor Pattern - Part 5 - Azure Durable Functions

4 minute read
The Monitor pattern is implemented as a long-running operation that consumes an external endpoint, checking for a state change, different…

SOLID Design Principles in C# - Part 2 - Open-Closed

3 minute read
The Open-Closed Principle (OCP) is a principle that helps us to think about extending class behaviours, and this is applied in object…