SOLID Design Principles in C#2022, Oct 21 — 1 minute readGreat presentation available on Coding Night NZ channel about SOLID Design Principles in C#.
Aggregator Pattern - Part 7 - Azure Durable Functions2022, Oct 08 — 4 minute readThe Aggregator pattern provides a way to aggregate event data over time in a single entity. This pattern allows data to be aggregated from…
Human Interaction - Part 6 - Azure Durable Functions2022, Sep 27 — 4 minute readThe Human Interaction pattern enables, as the name suggests, human interaction in orchestrators. Automated processes might require some…
SOLID Design Principles in C# - Part 5 - Dependency Inversion2022, Sep 22 — 3 minute readThe Dependency Inversion Principle (DIP) is a principle that helps us to create more resilient classes, minimizing any impact of changes. At…
SOLID Design Principles in C# - Part 4 - Interface Segregation2022, Sep 17 — 2 minute readThe Interface Segregation Principle (ISP) is a principle that helps us to think about creating many specialized interfaces instead of a…
SOLID Design Principles in C# - Part 3 - Liskov Substitution2022, Sep 13 — 3 minute readThe Liskov Substitution Principle (LSP) is a principle that helps us to think about extending class behaviours, and this is applied in…
Coding Night - Presentation Oct 17th2022, Sep 06 — 1 minute readI would like to invite you on Oct 17th (Monday) at 8PM to check the presentation SOLID Design Principles in C#. Please RSVP here: https…
Monitor Pattern - Part 5 - Azure Durable Functions2022, Sep 05 — 4 minute readThe Monitor pattern is implemented as a long-running operation that consumes an external endpoint, checking for a state change, different…
SOLID Design Principles in C# - Part 2 - Open-Closed2022, Aug 28 — 3 minute readThe Open-Closed Principle (OCP) is a principle that helps us to think about extending class behaviours, and this is applied in object…
SOLID Design Principles in C# - Single Responsibility2022, Aug 27 — 4 minute readGreat developers are always curious and open to learning new programming languages, practices and principles in software development. In…